Cover art for Fast Lane

Fast Lane

2010 · BGG
Avg rating
5.62
Bayes rating
5.50
Weight
1.00 (Light)
Players
2-6
Playtime
10 min
Ratings count
48

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Description

You may never have seen horses with colors like the ones in Wild Horses, but your goal will be to round up as many of them as possible by rolling the two multi-colored dice, then grabbing the horse with the matching coat before your opponents can do so.

Twenty-one horse tiles are laid face-up on the table at the start of play, along with five tiles numbered 1-5; be the first to grab the correct horse and you score a point. If someone has grabbed this horse on an earlier turn, then you instead race to grab the lowest numbered tile on the table. The first player to do so steals this horse from its current owner. The game ends when the fifth numbered tile is taken, and whoever has the most tiles wins.

Fast Lane features the same game play as Wild Horses, but now the horses are hidden in the engines of dual-colored race cars and the horseshoes have been replaced by checkered flags.



Mechanics

Dice Rolling Pattern Recognition

Themes

Animals

Publishers

Egmont Polska Piatnik Playroom Entertainment

Designers

Reiner Knizia