Cover art for Shiloh: Bloody April, 1862

Shiloh: Bloody April, 1862

2010 · BGG
Avg rating
6.26
Bayes rating
5.51
Weight
2.88 (Medium)
Players
1-2
Playtime
3 hr
Ratings count
33

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Description

Shiloh: Bloody April, 1862

The design, by Paul Koenig, uses an evolution of the Intermediate Game from the old-Avalon Hill classic, Gettysburg ’77. Each game turn equals one hour, and each hex on the map represents 100 yards. Units of maneuver are double-sided brigades. Rules cover: roads, surprise, fatigue, rout, organization, ranged fire, reinforcements, army organization, gunboats, night, and more. There are three scenarios: one for each day and a combined look at the entire two-day battle. Historical set-ups are provided for all scenarios. The short scenarios can be completed in about four hours. The game includes a 34x22 hex map and 176 large-sized NATO-style, back-printed units. Solitaire play is doable. The turn sequence is as follows.

Confederate Disorganization Phase
Confederate Movement Phase
Confederate Combat Phase
Confederate Reorganization Phase

Union Disorganization Phase
Union Movement Phase
Union Combat Phase
Union Reorganization Phase



Mechanics

Dice Rolling Hexagon Grid Movement Points

Themes

American Civil War Post-Napoleonic

Publishers

Decision Games (I)

Designers

Paul Koenig