Cover art for The Halls of Montezuma

The Halls of Montezuma

2009 · BGG
Avg rating
6.52
Bayes rating
5.60
Weight
3.14 (Medium Heavy)
Players
2
Playtime
4 hr
Ratings count
244

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Description

The Halls of Montezuma is a fast paced game of the Mexican War which takes you back to the era of Manifest Destiny. The Halls of Montezuma is a Card Driven Game, allowing players the opportunity to recreate the various events and actions in Mexico from 1846 to 1848. The historical cast of characters is here, from Doniphan to Arista, Scott to Santa Anna. Even Lee, Jackson, Beauregard and Grant make appearances.

Strategy card play allows you to move your forces, make events happen, activate the fleet, secure control of your lines of communication, and even invade Mexico with General Scott.

The outcome is never a foregone conclusion. Victory comes from driving Mexico's political will down to zero; but each battle's outcome is in doubt - a few troops performing superbly can defeat many troops performing poorly. Mexico can achieve a quick sudden-death victory before the U.S. has declared war and can bring its force to bear.

Components

 Rules booklet
 Deck of 110 Strategy & Action cards
 One 22x34 mapsheet
 Player aid cards
 Quick Start card
 Two 5/8-inch counter sheets (352 counters total)


DESIGNERS Michael Welker & David Fox
DEVELOPER William Cooper
COUNTER ART Rodger B. MacGowan & Mark Simonitch
MAP ART Tim Schlief
CARD ART Mike Simonitch

(from GMT website)



Mechanics

Campaign / Battle Card Driven Dice Rolling Events Point to Point Movement Simulation

Themes

Post-Napoleonic

Publishers

GMT Games

Designers

David A. Fox Michael Welker