Cover art for Terra Nova

Terra Nova

2006 · BGG
Avg rating
6.44
Bayes rating
5.92
Weight
2.26 (Medium Light)
Players
2-4
Playtime
45 min
Ratings count
1,802

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Description

In Terra Nova, players try to claim areas of land by moving control markers and placing fences. Each turn, a player must take three actions, first moving a control marker, then taking two further actions from these possibilities: 

 moving a control marker (whether the same one or a different one) and/or
 placing a fence next to a control marker that moved this turn.


Areas are scored once they're enclosed and contain no more than three types of landscape. Whoever has the majority of pieces in an area scores points based on the number of spaces and the number of types of landscape in the area, with fewer types scoring more points. Points are split in case of a tie. The game ends once all areas have been scored.

Winner of Premio Archimede 2004.



Mechanics

Area Majority / Influence Enclosure Grid Movement Map Reduction

Themes

None recorded

Publishers

Competo / Marektoy Giochi Uniti Immortal Eyes Games Venice Connection Winning Moves Germany

Designers

Gaetano Evola Rosanna Leocata