Cover art for Pixie Time

Pixie Time

2026 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
2-6
Playtime
15 min
Ratings count
--

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Description

At the Magic Academy, young wizards work together to capture mischievous pixies before time runs out. In Pixie Time, players move a shared hourglass through a changing network of catacomb tiles, trying to reach and catch all pixies before the sand runs out. Each captured pixie triggers a specific team action, requiring players to clap, cheer, snap, knock, or perform other gestures together. The game is played as a six-challenge cooperative campaign with increasing difficulty. New tile types, obstacles, portals, guardians, and special rules are gradually introduced as players progress through their magical exams. Success requires teamwork, communication, quick decisions, and efficient route planning under real-time pressure. —description from the publisher

Mechanics

Campaign / Battle Card Driven Cooperative Game Grid Movement Real-Time Scenario / Mission / Campaign Game Variable Set-up

Themes

None recorded

Publishers

HABA

Designers

Carlo Emanuele Lanzavecchia Luca Bellini Luca Borsa Walter Obert