Cover art for TOCOSOC

TOCOSOC

2026 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
2-4
Playtime
2 hr
Ratings count
--

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Description

TOCOSOC is a geometric abstract strategy board game played on an 11x11, 15X15 and 19x19 spiral dot grid with zero lore and pure tactical depth. Utilizing dice and an army of identical soldiers, the game features a highly unique mechanism: dice rolls dictate where your pieces are born (spawn coordinates), but player strategy dictates where they go. You roll dice to bring your soldiers onto the map and move them into position. To eliminate enemy pieces, you have to trap them using specific formations—like surrounding them from all four sides, diagonally, or pinning them against the board's wall. The most exciting spots on the map are the Posts. If an enemy steps too close to your Post, you can launch a surprise ambush to kill them instantly without needing a dice roll. But there's a catch: your soldier has to leave the Post to take the kill, leaving it empty and exposed unless you get a lucky roll to reclaim it. Players battle across unique fields to achieve dual-winning conditions: either capture 80% posts through specific formations (Wall, Double Wall, Castle, or Bunker) or completely eliminate +50% of the opponent's soldiers. TOCOSOC challenges spatial awareness and sharpens mosaic memory, creating an intense, evolving battlefield where no two matches are ever the same. —description from the designer

Mechanics

Area Majority / Influence Dice Rolling Grid Movement Square Grid Tug of War Zone of Control

Themes

None recorded

Publishers

(Self-Published)

Designers

Husain Arkghazi