21Moon: Second Campaign
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Description
The year is 2127 - ten years on from the first mission. Climate change continues to take its toll on Earth and new resources are needed to fuel ever growing megacities around the globe. Research during the last 50 years has shown that the Moon has several very pure and effective mineral resources that are needed on Earth. Mining corporations have established new bases on the Moon with the purpose of building a transportation network to mine valuable mineral resources. As these resources are of global interest, the top 20 nations on Earth have invested in a second freight rocket “Future Two” scheduled to fly to the moon and transport minerals back to Earth after the successful first campaign ten years earlier. When the game starts, the corporations have eight months to gather as many minerals as possible before the rocket leaves the Moon. Players are opportunistic investors who see an opportunity to make money by investing in and running mining corporations on the Moon. The corporations establish bases and roads between valuable mining resources and important facilities, mining as many resources as possible until the freight rocket leaves the Moon with its cargo of minerals. The winner is the wealthiest investor when the rocket leaves and game ends. An investor's wealth is made up of personal money and market value of owned shares in one or more of the seven corporations. 21Moon is an "18xx" game. It is an updated, standalone variant of the out of print game 21Moon The Second Campaign takes place 2127, 10 years after 21Moon, and adds a few twists and updates compared to the original game. The rules for 21Moon still mostly apply with a few changes specified in 21Moon S C - a copy of 21Moon rules is needed to play.