Touch 'n Go

1971 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
0
Playtime
--
Ratings count
--

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Description

25 small magnetic balls are placed on the edge of the 3-D board and the goal is to use the point of the magnet to move them along the clear plastic top and drop them into point value holes, ranging from 5 (closes) to 50 points (farthest) Player with the highest total wins. Can also play as a solitaire or team version.

Mechanics

None recorded

Themes

None recorded

Publishers

Cadaco

Designers

None recorded