At the Sharp End: Infantry Skirmish/Close Combat Rules for Word War II
1996 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
2-4
Playtime
--
Ratings count
--
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Description
These rules aim to replicate the fierce close-quarters combat that ensued when the enemy had to be dislodged from a position and armor or artillery were unavailable or ineffective. They are designed to capture the tension and violence of close-quarters fighting—characterized by heavy casualties—and can be used with miniatures of various scales. —description from the designer
Mechanics
None recorded
Themes
None recorded
Publishers
Designers
Peter Helm Trevor Body