Cover art for The Screaming Prime Marmot

The Screaming Prime Marmot

2026 · BGG
Avg rating
6.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
2-4
Playtime
20 min
Ratings count
1

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Description

The Screaming Prime Marmot is a unique, tactical trick-taking game driven by deck-building elements. The game is played over two distinct rounds, featuring a fluid transitional structure: the cards you successfully draft in Round 1 will become your personal deck and starting hand for Round 2. Component & Rules: The Deck: The game consists of a unique 32-card deck ranging from numbers 10 to 41. The Trump: All Prime Numbers are printed in striking red and function as the permanent trump suit. How to Play a Trick: Winning the Trick: The player who plays the highest card wins the trick and scores 1 point. However, instead of taking the whole pile, they only claim the lowest valued card played in that trick. Drafting Cards: All other players then draft one card from the remaining pool in the center, proceeding in ascending order from the lowest played card to the highest. Bonus Points: Timing is crucial—any player who manages to draft a Prime Number card during this process instantly scores an additional 1 point. After the conclusion of Round 2, the player with the highest cumulative score from both rounds is declared the winner! —description from the publisher

Mechanics

Deck, Bag, and Pool Building Trick-taking

Themes

None recorded

Publishers

妄想ゲームズ☆ (Mousou Games)

Designers

Hiro (H1R0)