Tribe: Harsh Lands
2026 · BGG
Avg rating
8.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
1-2
Playtime
40 min
Ratings count
1
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Description
In this eighteen-card micro game players arrange the biome cards (mountain, steppe, desert, forest, water) in a row and pick opposite sides to play on and receive a starting family card. The rest of the family deck is shuffled and three family cards are drawn with both players taking turns choosing from. The top of the draw deck determines what hazards are affecting which biomes that round. Turns involve moving families to safe zones or activating a family's special ability (such as a waterskin to counteract drought) in an attempt to grow their tribe. When the deck is exhausted the largest tribe with the most ancestral bonuses wins.
Mechanics
Action Retrieval Area Movement End Game Bonuses Open Drafting Worker Placement
Themes
None recorded
Publishers
Designers
None recorded