Cover art for Cat's Eye

Cat's Eye

2026 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
2-4
Playtime
30 min
Ratings count
--

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Description

Your task: House the black cats (black dice) and white cats (white dice). But these cats are moody! You'll need to deftly coax them into the cat house as their tempers change. You will write the values rolled on two 10-sided dice into the rooms (cells) of the cat house. These values become your score in MP (Meow Points). Be careful, as the MP value can change drastically depending on the cats' moods. The values on the dice represent the moods of the four cats. You must skillfully manage their moods as you place them into the cat house (= write the values in the cells). The game ends at the conclusion of the round in which at least one player has filled in all the cells on their sheet. At that point, all players calculate their scores. First, calculate and write down the sum of each column and each row in the scoring area. To calculate your MP (Meow Points), you will multiply the total of a column by the total of a corresponding row. Multiply the total of Column A by the total of Row 1. A positive score indicates the cats are in a good mood. A negative score indicates they are in a bad mood. Repeat this process for the remaining pairs (Column B × Row 2, Column C × Row 3, and so on). The player with the highest grand total of MP wins the game. —description from the publisher

Mechanics

Dice Rolling Paper-and-Pencil

Themes

None recorded

Publishers

March Hare Games

Designers

Satoru Nakamura (中村聡)