UNlegend

BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
1-4
Playtime
2 hr
Ratings count
--

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Description

UNlegend is a cooperative dungeon crawler for 1–4 players, focused on exploration, combat, and meaningful narrative choices. In each session, players take on the role of villagers exploring a fragmented world. The game is played across modular tiles that are revealed progressively, creating a unique map every time. Each round, players take turns performing actions such as moving, exploring new areas, interacting with the environment, and engaging in combat. Encounters are driven by a mix of enemy behavior and player decisions, requiring teamwork and tactical planning. Combat is resolved through a combination of character abilities, positioning, and resource management. Players must carefully balance risk and reward, as poor decisions can have lasting consequences. A key element of Unlegend is its narrative system. Choices made during quests and events can alter future scenarios, unlock new paths, or increase the difficulty of the world, creating a persistent and evolving campaign experience. The game features procedural elements that ensure high replayability, with different encounters, layouts, and outcomes in each playthrough. Players win by completing the objectives of each scenario, which often involve exploration, defeating key enemies, or resolving narrative events. Players lose if one or more villagers are defeated and cannot be brought back due to a lack of resources, as all players must remain active for the mission objectives to be completed.

Mechanics

Action / Event Advantage Token Cooperative Game Cube Tower Deck, Bag, and Pool Building Different Dice Movement Grid Movement Hand Management Interrupts Map Addition Map Deformation Modular Board Movement Points Resource Queue Roll / Spin and Move Scenario / Mission / Campaign Game Storytelling Tile Placement

Themes

None recorded

Publishers

(Self-Published)

Designers

None recorded