Time of Tea
1996 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
2-4
Playtime
--
Ratings count
--
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Description
A new day begins and the player have one day to complete their tasks: brushing their teeth at 8.00 am, catching the school bus at 9.00 am etc. The clock ticks. The players move their character across the board. A color wheel determines the next field they move their character to. Only if they reach the section of their task at the correct time, they complete the task. For each task completed in time, the players win a clock. The player who wins the must clocks wins the game.
Mechanics
None recorded
Themes
None recorded
Publishers
Designers
None recorded