Cover art for S.P.A.C.E.: Scoundrels and Pirates Affiliated with Criminal Enterprises

S.P.A.C.E.: Scoundrels and Pirates Affiliated with Criminal Enterprises

2025 · BGG
Avg rating
9.00
Bayes rating
0.00
Weight
3.00 (Medium Heavy)
Players
2-6
Playtime
1 hr 30 min
Ratings count
2

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Description

Each player captains their own spaceship, smuggling cargo between inhabited planets and space stations for the four criminal syndicates. Success means a souped-up ship, a capable crew, reputation, and favors to call in at just the right moment. Encounter cards reflect the whims of the galaxy. For each player it might be as simple as happening upon an expired medkit that might come in handy later, a potentially lucrative big new contract on the street, or an encounter with Sector Patrol. Pit your weapons against enemy defenses that may be perfectly tailored to thwart you (or situationally useless). Disable their weapons, slow them down, or even destroy some of their precious cargo. Once defeated an enemy ship can be boarded and a melee ensues, and to the winner go the spoils. Contraband is in high demand, so each revealed contract has at least two syndicates vying for it to be delivered to one of their strongholds — no doubt to further some mysterious and nefarious plot. The game ends when a syndicate has gathered eight deliveries, and the winner is the player with the highest reputation affiliated with them. —description from the designer

Mechanics

Contracts Dice Rolling Ladder Climbing Movement Points Multi-Use Cards Once-Per-Game Abilities Passed Action Token Pick-up and Deliver Point to Point Movement Trading Turn Order: Pass Order Variable Player Powers

Themes

None recorded

Publishers

Apogee Board Games

Designers

Adam Wuerl Rob N. Davis