Haunt-O-Rama

2026 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
1-5
Playtime
1 hr
Ratings count
--

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Description

In Haunt-O-Rama 1-5 players compete to earn the most money over 3 rounds. Players will be purchasing attractions that come in 5 variations of tetromino shapes. They will also want to attract different guest types to match the 5 types of attractions in their park. There is one small problem, this land is haunted. The resident ghosts are eager to scare away any park goers and cause ride malfunction. Each round of the game is made up of 3 phases: Market phase - Players will have the chance to gain attractions and guests to add to their park by selecting 2 market cards in a turn order. Park Phase - Players will draw guests at random from their collection and place them onto attractions in their park. When an attraction is full, they will instantly trigger a bonus. If a ghost is drawn it will scare off 1 guest and shutdown 1 attraction. This phase is played simultaneously. Income Phase - Players gain income for each Guest that matches the attraction it has been placed on, for various upgrades, and for sets of different market cards. —description from the publisher

Mechanics

Deck, Bag, and Pool Building Grid Coverage Income Market Push Your Luck Set Collection Solo / Solitaire Game Tile Placement Variable Player Powers Victory Points as a Resource

Themes

None recorded

Publishers

Fantasy Workhouse

Designers

Lukus Adam