Cover art for DOOMTILE

DOOMTILE

2025 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
2-4
Playtime
1 hr 30 min
Ratings count
--

Log in or make an account to save this game to your lists.

Description

DOOMTILE is a tactical arena brawler played on a randomly assembled and dinamically modifiable arena of 25 tiles of different kind, each with its specific effect. Your goal is to outscore your opponents by being the first to reach 10 Victory Points, or by having the most points when the fifth round ends. You earn points by eliminating other Heroes in combat or by completing secret objectives, like conquering a set number of tiles (by walking over them) or interact with the battlefield in some way. The turn structure is very simple: at the start, you draw two cards and receive an amount of mana based on the number of the round. Then you get an Action Phase, where you can spend Mana to cast spells, set traps, and equip upgrades, or to perform actions like moving, building, swapping or destroying tiles. If you ever need more mana, you can always get some by discarding cards. The catch is that those same cards are used not only for their effects, but also to decide the outcome of Combat, so you should manage your resources very carefully or you will be an easy prey. Whenever you move next to an enemy, you both will be forced to get in Combat, and whoever loses the fight will be removed from the game. But it's not over yet! Elimination is temporary, and Heroes will respawn at the start of their next turn, ready to jump back into the fray, so be careful who you mess with! —description from the designer

Mechanics

Action Points Card Play Conflict Resolution Force Commitment Grid Movement Hand Management Interrupts Map Deformation Modular Board Multi-Use Cards Square Grid Variable Player Powers Variable Set-up

Themes

None recorded

Publishers

Banana Joe Games

Designers

None recorded