Cover art for Rubble Town

Rubble Town

2025 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
1
Playtime
40 min
Ratings count
--

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Description

Rubble Town is a card-based game designed to be played solo in ~20 minutes, probably over a beer and competing with friends and mates to get the best score. The aim of the game is to introduce players to some of the key features of urban combat in an engaging way. Rubble Town allow players to explore the different trade-offs of urban combat, such as deciding how much they will rely on using heavy weapons to help ensure success – but at the cost of increasing the rubblization of the town, or trading time to avoid casualties. The random street and event cards will provide different challenges on each turn, and introduce players to an array of urban issues including combined arms, mouse-holing, direct and indirect fire support, civilians and the media. Rubble Town comes in WW2 and Modern versions, the latter allowing you to use UAVs, UGVs, LAWs and other more modern equipment. —description from the designer

Mechanics

Area-Impulse Deck Construction Modular Board Solo / Solitaire Game

Themes

None recorded

Publishers

Tau Noyen Games

Designers

David Burden