Cover art for Realms At War

Realms At War

BGG
Avg rating
1.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
2-4
Playtime
35 min
Ratings count
1

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Description

Realms At War is a TTG made for epic multiplayer battles. It is a game of calculated risk. Portals have opened in multiple Realms, all leading to The Convergence. The king of each Realm has sent a Company into The Convergence, not for it's resources - it has none - but for it being a key strategic position, the gateway to other Realms. Each king can forge alliances with other Realms and fight 1v1, 2v2, 2v1 or 3-4 player FFA. They decide which of their miniatures, known as units, will join their Company, and how their Company will be structured. Each unit has different strengths and weaknesses, having different stats and traits. Units and cards come together for powerful combinations to form impenetrable defensives or unstoppable offensives. The winner will outsmart their opponents by strategic unit placement and movement, casting well timed spells, and laying unsuspecting traps. With 4 game modes, 55 cards, 60 units, 4 teams, and a huge 12 x 12 board, Realms At War has countless different ways to play! —description from the publisher

Mechanics

Betting and Bluffing Card Play Conflict Resolution Grid Movement Hand Management Memory Movement Points Open Drafting Pattern Movement Player Elimination Variable Set-up Zone of Control

Themes

None recorded

Publishers

Games Master

Designers

Andy Morgan Lucas Morgan