Cover art for Magic School

Magic School

2019 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
3-6
Playtime
30 min
Ratings count
--

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Description

This magical card game allows players to take on the role of a student of wizardry in Magic School. At the start of the game, players are secretly assigned to either House Rugir or House Ramper, but they don't know which House they belong to. Next, they enter a study phase where they have 5 minutes to memorize as many of the 34 spells and 28 items as possible. After this they are dealt 3 cards from a combined spells/items deck. Starting with player 1, each player draws a card from the event deck. Depending on the difficulty of the event (represented by a 1-3), the player must creatively use 1-3 of their spells/items to complete the event. The active player tells a brief story on how they've used their spells/items to complete the event. If a majority of players agree that the story makes proper use of the spells/items, the active player keeps the event card as a point. The player with the most points at the end of the game wins. Note: The instructions don't elaborate on how the different Houses work. It is left to the players to create house rules that handle either a team game or some sort of hidden team mechanic.

Mechanics

Events Memory Storytelling

Themes

None recorded

Publishers

Lacesi

Designers

None recorded