Cover art for 理蕃戰爭(Aboriginal Pacifier)

理蕃戰爭(Aboriginal Pacifier)

2019 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
2
Playtime
45 min
Ratings count
--

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Description

Game background: In 1910, the Governor-General of Taiwan, Sakuma Samata, planned to conquer the aboriginal tribes by force. The Japanese police began to suppress the aboriginals of Taiwan by force, forcing them to submit and surrender. This was the "Five-Year Aboriginal Management Plan"! The five-year Aboriginal Management Plan planned to achieve the conquest of the "Northern Aboriginals" in the first two years and fully advance the Aiyong Line, and in the third year, to focus on conquering the "Taroko Aboriginals". Can Japan complete the plan and achieve the encirclement and suppression of the indigenous people? Game introduction: "War of Aboriginal Affairs" is a combat-level war chess game suitable for single players. Players play the role of the Governor-General of Taiwan Governor's Office and lead his police to attack the aboriginal tribes. In each round, players can use the garrison or the border to assist in your crusade. Be careful of the sneak attacks of the aboriginals and protect your governor and police. At the end of six rounds, if there are no aboriginal chess pieces on the map, the player wins. Number of players: 2 Game time: 30-45 minutes Game accessories: a double fog full color 5*7 inch postcard (this game requires 3 dice) Game price: 30 yuan per 1-5 pieces, 25 yuan per 6 or more pieces, shipping fee: 10 yuan for 1-5 pieces, 20 yuan for 6 or more pieces (by ATM transfer) Please write to inform: quantity and delivery method

Mechanics

None recorded

Themes

None recorded

Publishers

Formosa Force Games

Designers

Wei-Cheng Cheng