Cover art for Kelele

Kelele

BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
3-10
Playtime
--
Ratings count
--

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Description

How to Win: Get all nine cards of one African crop and one ASANTE! card first. Basic GamePlay: Once the dealer shouts, TUANZE! (too-WHAN-zeh!), Go! Players trade ALL AT THE SAME TIME—shouting the amounts and swapping the cards in Swahili— MOJA (MOE-dyah) MBILI (mBEE-lee) TATU (TAH-too) OVERALL RULES: To start, players are dealt with a mix of different crops and Asante! cards. Sort the cards to help determine which of the ten crops you will collect along with one Asante! card. Let’s Go! Without showing what you have, trade 1, 2 or 3 cards of the same crop for the same number of cards with other players. Trade what you don’t want and keep what you do want. Score! Once a player has gotten all nine of one African crop and one Asante! card, tally the points and play again. Continue playing as many rounds as you like. Win! The player with the highest score wins! Winning The Game: Got it? Yell NIMESHINDA! (nih-meh-SHEEN-dah!) and all trading stops. Once proven, that player wins! —description from the publisher

Mechanics

Negotiation Real-Time Set Collection Trading

Themes

None recorded

Publishers

Lucy's Design

Designers

Lucy Schultz