Siebenpunkt
2011 · BGG
Avg rating
6.33
Bayes rating
5.51
Weight
2.33 (Medium Light)
Players
2-5
Playtime
1 hr
Ratings count
30
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Description
In this tactical tile-laying game, the players try to create living space for as many animals as possible. At the same time, they want to fulfill requests for ecological compensation areas – and it will be even better if these areas can be used for traditional farming. In Siebenpunkt, you need to balance both space for animals and ecological compensation areas in order to strengthen biodiversity and win the game.
Mechanics
Pattern Building Tile Placement
Themes
None recorded
Publishers
Designers
Cyril Bucher