Cover art for Spearhead

Spearhead

1995 · BGG
Avg rating
6.74
Bayes rating
5.54
Weight
2.92 (Medium)
Players
2-6
Playtime
2 hr
Ratings count
87

Log in or make an account to save this game to your lists.

Description

Spearhead is a complete rules set that simulates Division-level tactics of WWII. The emphasis is on commanding a multi-battalion force, and all game mechanics serve that priority.

Players command multi-battalion forces, using division-level tactics. Pre-game orders determine how units perform, with limited ability to change plans on the fly

No plan survives the first ten minutes of a battle. This truism is frequently misinterpreted and used by many to argue against the use of a restrictive command control system. Above all, it does not mean that a new plan can be extemporized to replace the faulty one. A commander adjusted as best he could, given the systematic limitations of his troops and the availability of reserves. These factors are of paramount importance in Spearhead.

Expanded by:

 Great War Spearhead


Scenario books:

 Where the Iron Crosses Grow :Eastern Front
 White Star Rising :Western Front
 Blaze Across the Sands :North Africa
 Forgotten Battles :Various theaters




Mechanics

Dice Rolling Simulation Simultaneous Action Selection

Themes

World War II

Publishers

Quantum Printing

Designers

Arty Conliffe