Cover art for Central Command: Superpower Confrontation in the Straits of Hormuz

Central Command: Superpower Confrontation in the Straits of Hormuz

1984 · BGG
Avg rating
6.04
Bayes rating
5.51
Weight
3.14 (Medium Heavy)
Players
2
Playtime
4 hr
Ratings count
59

Log in or make an account to save this game to your lists.

Description

The Central Command Game simulates potential warfare between the US and the Soviet Union over the critical area of the Strait of Hormuz sometime during the late 1980s.

The game concentrates on an hypothetical land and air campaign for possession of airfield and port facilities in Iran that could dominate the critical outlet for Western oil supplies from the Persian Gulf. It is assumed that other forces may be involved in combat elsewhere in Iran at the same time, limiting ground and air unit participation around the Strait to the forces included in this game. These off-board forces are assumed to be engaged in naval, naval/air, offensive counterair, or deep interdictional operations beyond the limited time frame of the game.



Mechanics

Hexagon Grid

Themes

Modern Warfare

Publishers

Tactical Studies Rules (TSR)

Designers

Charles T. Kamps