Cover art for Avalanche: The Salerno Landings

Avalanche: The Salerno Landings

1976 · BGG
Avg rating
7.17
Bayes rating
5.52
Weight
3.33 (Medium Heavy)
Players
2
Playtime
6 hr
Ratings count
43

Log in or make an account to save this game to your lists.

Description

Avalanche: The Salerno Landings is an Operational level simulation of the nine day battle for the beachhead at Salerno, Italy in September of 1943. The Allied commander will attempt to get ashore and stay ashore. The German commander will attempt to throw him back into the sea, or failing that, inflict maximum casualties on him. The German has only until the 17th of September to do so, as by then the British 8th Army, driving up from the toe of Italy, will arrive and force him to withdraw.

Game Scale:
 Game Turn: 8 hours
 Hex: .74 miles / 1.19 kilometers
 Units: Company

Game Inventory:
 Two 22 x 27" full color maps
 Four countersheets of which two are dual-side printed (960 1/2" counters)
 One 20-page Avalanche rulebook
 Four dual-side printed Player Aid Cards
 One 6-sided dice
 possibly one errata sheet dated July 20, 1976

Solitaire Playability: Medium
 Complexity Level: Medium
 Players: 2
 Playing Time: 6-30 hours



Mechanics

Dice Rolling Hexagon Grid

Themes

World War II

Publishers

Game Designers' Workshop (GDW Games)

Designers

Frank Chadwick