Custer's Luck
1985 · BGG
Avg rating
5.36
Bayes rating
5.50
Weight
2.08 (Medium Light)
Players
1-3
Playtime
3 hr
Ratings count
52
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Description
Four scenarios re-create the U.S. Army’s ill-fated 1876 campaign against the Sioux and their allies. One to three players (all scenarios play solitaire) direct the various army commands: Crook’s, Terry’s/Gibbon’s and, of course Custer’s. The Indians move on the results of a double-dice roll against a wander table. There are rules for scouting, surprise attacks, mule and wagon supply-trains and the river-boat “Far West”. Published in The Wargamer Magazine issue 45.
Mechanics
Dice Rolling Hexagon Grid Simulation
Themes
American Indian Wars Fighting
Publishers
Designers
Wayne C. Close