Schwarzarbeit
2003 · BGG
Avg rating
5.61
Bayes rating
5.50
Weight
1.60 (Light)
Players
3-5
Playtime
45 min
Ratings count
84
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Description
The players employ 2 or 3 moonlighters each. They try to find the other moonlighters and to score by then employing legal employees and by denouncing illegal employees. The cards show wanna-be game designers such as "Klaus Knizia" and "Maureen Moon", who are willing to work in the players' game-related shops and factories. Deduction and combination skills as well as intuition are needed to make the most of your turn. Memory helps, but is not the only requirement to be the winner. Lawyers and private detectives add speed and memory factors to this game with deductive elements.
Mechanics
Memory
Themes
None recorded
Publishers
Designers
Andrea Meyer Friedemann Friese