Cover art for 10 Days in Africa

10 Days in Africa

2003 · BGG
Avg rating
6.57
Bayes rating
6.00
Weight
1.38 (Light)
Players
2-4
Playtime
30 min
Ratings count
2,046

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Description

You have 10 DAYS IN AFRICA™ – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make correct connections for a ten-day journey wins the game.

Tiles are arranged on a player's tray, then a new tile is drawn. It can be used to replace a tile on one of the "days." Then that tile or the drawn tile are discarded face-up to one of three discard piles. Tiles may not be rearranged, only replaced.

You must complete your journey correctly, connecting by
foot - bordering country tiles set side-by-side, 
air - countries of the same color with a same-colored airplane between them, or
automobile - a car can drive between two countries and a third country which borders them.

Whoever is the first to connect all 10 days wins the game.

This is the second installment in the 10 Days in series.



Mechanics

Connections Hand Management

Themes

Travel

Publishers

Beautiful Africa GrapevineStar Media Out of the Box Publishing

Designers

Aaron Weissblum Alan R. Moon