Cover art for YINSH

YINSH

2003 · BGG
Avg rating
7.71
Bayes rating
7.27
Weight
2.64 (Medium)
Players
2
Playtime
1 hr
Ratings count
9,292

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Description

In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!



Mechanics

Catch the Leader Grid Movement Pattern Building

Themes

None recorded

Publishers

DiceTree Games Don & Co. HUCH! Rebel Sp. z o.o. Rio Grande Games Smart Toys and Games, Inc. 黑城堡桌游 Black Castle Games

Designers

Kris Burm