Cover art for Marita-Merkur: The Campaign in the Balkans, 1940-41

Marita-Merkur: The Campaign in the Balkans, 1940-41

1979 · BGG
Avg rating
6.77
Bayes rating
5.55
Weight
3.77 (Heavy)
Players
2
Playtime
2 hr
Ratings count
104

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Description

Marita-Merkur, Europa III, recreates the campaign in the Balkans from November 1940 until June 1941.

Two maps display the battlegrounds from Austria to Crete, including all of Yugoslavia, Albania, and Greece along with bordering regions. The terrain analysis includes rivers, woods, rough, mountains, karst, swamp, and impassable mountains. Six-hundred die cut counters represent the military units of the nine nations that took part in the campaign. Units are deployed as individual battalions, regiments, brigades, and divisions - each with its historical designation, strengths, and capabilities. Aircraft units are groups of approximately 40-50 planes organized by type (such as fighter or dive-bomber) and model (from obsolete CR.42 biplanes to Me109's). The Hungarian Duna river flotilla is included; for future Europa use, so are the entire navies of Greece and Yugoslavia.

The standard Europa rules present a framework of movement, combat, and combat/motorized exploitation. Special considerations cover Greek mountain capability, the Yugoslav coup, and British naval interdiction.

Marita-Merkur is designed to be played by itself as a seperate game, and also to mate with other Europa games.

Game components: 

 one and a half maps (14 & 15a)
 two and a half sheets of die cut counters (#20=240 counters, #21=240 counters, #22=120 counters) = 600 total counters
 one rules folder
 one set of charts:
 Map Legend
 Italian, Hungarian & German Order of Battle / Reinforcements
 Greek & British Order of Battle / Reinforcements
 Jugoslav Order of Battle
 Axis Unit Breakdown Chart / Axis Victory Points
 Unit Identification Chart / Unit Symbols
 Turn Record Chart / Weather table / Allied Breakdown Chart / Allied Victory Points
 Combat Results Tables / Terrain Effects Chart (x2)
 




Mechanics

Dice Rolling Grid Movement Hexagon Grid Simulation Zone of Control

Themes

World War II

Publishers

Game Designers' Workshop (GDW Games)

Designers

John Astell Paul Richard "Rich" Banner