Cover art for Pilgrim

Pilgrim

2022 · BGG
Avg rating
7.23
Bayes rating
5.67
Weight
3.59 (Heavy)
Players
1-4
Playtime
2 hr 30 min
Ratings count
242

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Description

In Pilgrim, players are abbots and abbesses of their own provincial 14th century abbey, each seeking to:


 Build the best pilgrim routes to distant sites via strategic shrines
 Ordain serfs to become acolytes
 Give alms to the poor
 Build essential annexes
 Be the most devout and pious


A unique twist on a mancala-movement mechanism distributes a player's acolytes across eight duties and the capital city to determine each turn's action. 18xx-style tile development on the map board builds trade routes for revenue and pilgrim trails for endgame points. Common serfs need to be ordained to ensure that the abbey is adequately serviced and your acolyte numbers will need to be carefully balanced across ever changing duties and vocational tasks.

Pilgrim is a game played over 26 rounds with perfect information, zero randomness (once the game starts), and one hundred and sixty sextillion possible starting set-ups. Player interaction is intense and constant. The meek might inherit the earth, but you will need to be made of stronger stuff to become the next cardinal and win the game.

—description from the designer



Mechanics

End Game Bonuses Mancala Tile Placement Track Movement Worker Placement

Themes

None recorded

Publishers

A-Muse-Ment Spielworxx

Designers

Nick Case