Cover art for Air Bridge to Victory: Operation Market-Garden, 1944

Air Bridge to Victory: Operation Market-Garden, 1944

1990 · BGG
Avg rating
6.32
Bayes rating
5.56
Weight
3.35 (Medium Heavy)
Players
2-4
Playtime
4 hr
Ratings count
164

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Description

Air Bridge to Victory covers all of Operation Market-Garden at a scale of 1/2 day per turn, 1 mile per hex and units at battalion level.

Game Features

 Innovative combat resolution, integrating maneuver combat, close assault, artillery bombardment, assault engineers, and air support into one easy-to-use system
 Bridge-blowing and repair
 Initiative rules reflecting the ebb and flow of the battle
 Easy to play introductory scenario
 Tournament scenario highlighting the Battle for Arnhem
 Grand campaign game on the breakout of the British XXX Corps to relieve the 1st Airborne
 Automatic Victory conditions which make each game different from the last


Contents:

 300 die-cut Counters
 1 22"x34" Mapsheet
 1 22"x17" Mapsheet
 16 page Rule/scenario book
 1 Player aid card (the box states 4 but this is a misprint - the charts & tables are on the map sheets)
 1 ten sided die


Time Scale: 1/2 day per game turn
Map Scale: 1 mile per hex
Unite Scale: Battalion
Players: One-to-Four
Playing Time: 5-20 minutes for introductory scenario
2-3 hours for tournament scenario
4-10 hours for campaign game

Complexity: Medium
Solitaire Suitability: Medium



Mechanics

Dice Rolling Hexagon Grid

Themes

World War II

Publishers

GMT Games

Designers

Gene Billingsley