Interplay
1980 · BGG
Avg rating
6.43
Bayes rating
5.54
Weight
2.00 (Medium Light)
Players
2
Playtime
20 min
Ratings count
116
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Description
The game is a Go-Moku elaboration; players must get five pieces in a row. However, there are narrow pieces and wide pieces, and winning requires making one of three patterns (e.g., N-W-N-W-N). There are three different types of pieces: a narrow cylinder, a wide cylinder, and a wide tube. The narrow cylinder will fit inside the wide tube, and so those two pieces can share the same space - but only if they belong to opposite players. Pieces may also be moved, once there are no more new ones to be placed.
Mechanics
Pattern Building Tile Placement
Themes
None recorded
Publishers
Designers
Philip Shoptaugh