Smear
1999 · BGG
Avg rating
5.36
Bayes rating
5.50
Weight
1.15 (Light)
Players
2-6
Playtime
30 min
Ratings count
52
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Description
Players attempt to empty their hand of cards by playing them onto a pattern on the table. Cards are matched by color to existing series of colors on the table ("runs") which can be continued or deliberately ended. If a "run" has a Smear card in it, anyone who adds to that run must draw additional cards after playing. When one player runs out of cards, the others win points according to what's left in their hands, which is a bad thing as the goal is to finish a set number of rounds with the least amount of points.
Mechanics
Matching Pattern Building Take That
Themes
None recorded
Publishers
Designers
James Nelson