Cover art for "Wizards !!!" - 1st Edition

"Wizards !!!" - 1st Edition

itch.io
Queer
Avg rating
10.00
Bayes rating
--
Weight
--
Players
2-4
Playtime
--
Ratings count
2

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🏳️‍🌈 Why it’s here

What we found
  • Queer themes
    According to the creator’s own tags on itch.io
  • Tagged queer by its creator
    According to the creator’s own tags on itch.io
    “itch.io tags: gay, transgender”

🤝 Inclusive design Inclusive design is separate from a game’s queer labels. It marks games whose design is deliberately inclusive even when not queer-themed: romance or marriage mechanics with no gender constraint, character creation without a forced gender binary, gender-neutral rules language, or table safety tools. Each marker shows where we found it.

Description

[created in a mental hospital by evelyn lura day] HOW TO PLAY “WIZARDS !!!” (1st Edition) WHAT YOU NEED Deck of Cards Pen/Pencil & Paper Character Tokens 8 x 8 Grid (Such As A Chessboard) Printer (Optional) ATTACK CARDS & DEFENSE CARDS Hearts & Diamonds Numbers 1-6 Are Attack Cards. Spades & Clubs Numbers 1-6 Are Defense Cards. Shuffle Both Decks And Place Them Face Down At The Start Of Each Game. When A Player Attacks, They Draw From The Attack Pile. The Defending Player Will Subsequently Draw A Card From The Defense Pile. If The Attack Card Is Higher Than The Defense Card, Split The Difference And Deal That Much Damage. If The Attack Card Is Lower Than The Defense Card, All Damage Is Negated. Discard USED Cards Into Two Separate Piles. When Attack/Defense Cards Run Out, The Player Who Cleared The Deck ReShuffles The Discarded Cards And Places Them Face Down Once Again, So That The Cycle (Praise Satan) May Begin Anew :333 Ranged Attacks Have A Range Of Three, And Melee Attacks Have A Range Of One. Items & Spells (Excluding +13 Candy Vorpal) Have Unlimited Range. MA/MP/HP MA Stands For Movement Allowance. This Is Just How Many Squares The Player Character Can Move Per Turn. The Player May Move Vertically, Horizontally, And Even Diagonally If They Are Feeling Especially Bold And Daring. Moving Does Not Use Any MP (Mana Points). MP Stands For Mana Points. It Costs One Mana Point To Drink A Potion, To Push (OR Pull), And To Use Your Melee Attack. Most Items, Most Spells, And ALL Ranged Attacks Cost Two Mana Points To Use. Also, If You’re Reading This, You’re Gay. No Takebacks. HP Stands For Health Points. When A Player’s Health Is Knocked To/Below Zero, They Die In Real Life. A Player’s Health Points Can Not Exceed 30 (Or 33 If They’re A Chad Fire Wizard). ITEMS & SPELLS Hearts & Diamonds Numbers 7-10 Are Spell Cards. Spades & Clubs Numbers 7-10 Are Item Cards. At The Start Of Each Game, Each Player Draws One Item Card And One Spell Card (At Random). Each Spell Card Corresponds To AAAA Spell, And Each Item Card Corresponds To……. An Item. ~sigh. Set Unselected Items/Spells To The Side Until The Game Ends. ITEMS 7 of spades - (x2) Molotov Cocktails [Draw Attack Card And Multiply By Two. Deal This Much Damage To The Opposing Player. Ignore Defense. Cost = 2mp.] 8 of spades - (x1) Piranha Solution [Draw Attack Card And Multiply By Four. Take And Deal This Much Damage. Ignore Defense. Cost = 2mp.] 9 of spades - (x1) Fairy In A Bottle [If Health Is Knocked Down To/Below Zero, Instead Of Dying, The Player’s HP Is Restored To 13. ((PASSIVE)).] 10 of spades - (∞) +13 Candy Vorpal [Draw Attack Card And Add Thirteen. Odds = Take This Much Damage. Evens = Give This Much Damage. Ignore Defense. Range = 1. Cost = 1mp.] 7 of clubs - (x2) Molotov Cocktails [Draw Attack Card And Multiply By Two. Deal This Much Damage To The Opposing Player. Ignore Defense. Cost = 2mp.] 8 of clubs - (x1) Piranha Solution [Draw Attack Card And Multiply By Four. Take And Deal This Much Damage. Ignore Defense. Cost = 2mp.] 9 of clubs - (x1) Fairy In A Bottle [If Health Is Knocked Down To/Below Zero, Instead Of Dying, The Player’s HP Is Restored To 13. ((PASSIVE)).] 10 of clubs - (x1) NUKE [Draw Attack Card And Multiply By Six. All Players Take This Much Damage. Ignore Defense. Cost = 2mp.] SPELLS 7 of hearts - (x2) Zzzzhoooooomm! [MA Becomes Six For One Turn. Cost = 2mp.] 8 of hearts - (x2) Mystic Missile [Draw Attack Card And Multiply By Three. DO NOT Ignore Defense. Cost = 2mp.] 9 of hearts - (x1) Heal [Heal 13 Points. Cost = 2mp.] 10 of hearts - (x1) Orb Of Destiny [Draw Attack Card. If It Is The Six Of Hearts, Win The Game… If It Is Any Other Card, Take 29 Damage. Cost = 2mp.] 7 of diamonds - (x2) Zzzzhoooooomm! [MA Becomes Six For One Turn. Cost = 2mp.] 8 of diamonds - (x2) Mystic Missile [Draw Attack Card And Multiply By Three. DO NOT Ignore Defense. Cost = 2mp.] 9 of diamonds - (x1) Heal [Heal 13 Points. Cost = 2mp.] 10 of diamonds - (∞) Orb Of Waterwalking [Player Can No Longer Be Knocked Off The Map. ((PASSIVE)).] CLASS & GENDER Each Face Card Represents The Class & Gender Of The Player. The Four Classes Are: Candy Wizard (SPADES), Eldritch Horror Wizard (CLUBS), Fire Wizard (HEARTS), And Force Wizard (DIAMONDS). The Three Genders Are Male (KINGS), Female (QUEENS), And Non-Binary (JACKS). Every Class Has Unique Skills And/Or Abilities. Gender Doesn’t Affect Anything. uwu - ((((Everyone starts with two health potions (+7HP))))) Candy Wizard (Spades) - No Ranged Attack, +3 To All Melee Attacks, MA = 3, MP = 2, HP = 30. Actions: Push, Lacerate, Drink Potion, Cast Spell, Use Item. Eldritch Horror Wizard (Clubs) - Ranged Attack: Paralysis - Once Hit, The Opposing Player Cannot Move During Their Next Turn(They Can Still Attack, Use Spells&Items, Etc.), Gain Pull Ability (Cost = 1mp) (Pull Player Towards You One Square ((Yes, Diagonally Too.)) (Unlimited Range), MA = 2, MP = 2, HP = 30. Actions: Paralysis, Push, Pull, Melee, Drink Potion, Cast Spell, Use Item, Be Gay. Fire Wizard (Hearts) - Ranged Attack: Fireball - Ignore Opposing Player’s Defense Card, Deal Full Damage, MA = 2, MP = 2, HP = 33. Actions: Fireball, Push, Melee, Drink Potion, Cast Spell, Use Item. Force Wizard (Diamonds) - Ranged Attack: The Force - Once Hit The Player Is Cattapulted Back Two Squares(Same Rules As Normal Push, Player Will Only Be Pushed Back If Horizontal/Vertical To Attacking Force Wizard - If Hit Is Diagonal, Full Damge Is Delt, But The Opposing Player Remains Where They Are), Push Action Now Costs Zero Mana Points, MA = 2, MP = 2, HP = 30. Actions: The Force, Push, Melee, Drink Potion, Cast Spell, Use Item. Put Unselected Face Cards To The Side Until The Game Is OVER. SCREECHING EELS The Map Is Surrounded By An Infinitely Vast Pool Of Water Stretching In All Directions. When The Player Is Knocked Off The Map, Their Body Is Almost Instantly Ripped Apart And Devoured By Thousands Of Hungry, Highly Venomous, Screeching Eels. When The Player Is Under Threat Of Being Pushed Into The Water, They Draw A Defense Card. If The Card Is Even, They Manage Not To Fall Into The Water, And Remain Where They Are... If The Card Is Odd…… ☠︎︎. ADDITIONAL INFORMATION 2-4 Players.Players start in opposing corners. Play a game of rock-paper-scissors (best 2 out of 3) to determine who gets to place their character token first, and then play another game to determine who takes their turn first.Trans Women Are Women. Trans Men Are Men.Enbies Are Amazing.

Mechanics

Rock-Paper-Scissors

Themes

Horror

Publishers

None recorded

Designers

None recorded