Cover art for Affinity

Affinity

2018 · BGG
Avg rating
6.55
Bayes rating
5.54
Weight
0.00 (Light)
Players
3-8
Playtime
20 min
Ratings count
84

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Description

Everyone can understand emotions, but can you decipher each other's emotions? Is your group harmonious...or perhaps discordant? Find out in this game full of emotions...

In Affinity, all players get an emotion card, with one of the four "emotion spirits": Fun, Sad, Beautiful or Creepy. Each player also draws nine sentence cards: three starts, three middles, and three endings. With three cards, one of each type, they create a sentence trying to convey, as best they can, the emotion they received, then they give the sentence to the player on their left. The sentences are then read, and everyone other than the person who created each particular sentence can then discuss them, attempting to guess what the intended emotion was. If they guess the right emotion, move the complicity token forward; if not, move the Discord token forward. The game continues until Harmony or Discord reaches the end of the track.



Mechanics

Cooperative Game Simultaneous Action Selection Voting

Themes

None recorded

Publishers

Game Flow cosaic

Designers

Clément Leclercq Davy Bernard Jean Philippe Sahut Roméo Hennion