The High Kings of Tara
1998 · BGG
Avg rating
6.27
Bayes rating
5.52
Weight
1.89 (Light)
Players
2-4
Playtime
30 min
Ratings count
53
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Description
Players take turns moving their kings around a playing field of hills. The kings movement is like a knight in chess. During the opening, hills are claimed, but you can't claim 2 hills that are adjacent. In the midgame, knots are formed and merged together forming contiguous chains of hill ownership. The player with the *fewest* knots wins the game. A 4 player partnership is included with the rules of the game. Tara: Ireland's Royal Board Game is a revamped version of this game.
Mechanics
Pattern Building Pattern Recognition Tile Placement
Themes
None recorded
Publishers
Designers
Murray Heasman