Dream Islands
2016 · BGG
Avg rating
6.36
Bayes rating
5.58
Weight
1.67 (Light)
Players
2-4
Playtime
30 min
Ratings count
222
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Description
At first glance, a visit to Dream Islands might seem like haphazard island hopping. The tourists, however, are moving from island to island based on the tactical considerations of the players, who each have three goals in mind based on their order cards. One such card might require the assembling of vacationers on one or several atolls, while another calls for a majority presence on an island. Thus, in Dream Islands players must tactically budget their movement points in order to send the tourists where they need them to go.
Mechanics
Action Points Hand Management Point to Point Movement
Themes
None recorded
Publishers
Designers
Lorenz Kutschke