Cover art for Plan Orange: Pacific War 1932-1935

Plan Orange: Pacific War 1932-1935

2015 · BGG
Avg rating
7.49
Bayes rating
5.65
Weight
3.42 (Medium Heavy)
Players
1-2
Playtime
8 hr
Ratings count
184

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Description

Plan Orange is a complete stand alone Strategic level board-wargame inside C3I Magazine Nr29 published by RBM Studio that uses the "Empire of the Sun" (GMT Games) CDG engine to simulate a hypothetical Pacific War between the United States and the Empire of Japan in the early 1930s. The game features a 'what if' conflict based on the United States Orange (Japan) plans on how to respond to anticipated Japanese aggression in the Western Pacific. This is still the era of the Battleship ala Jutland supported by the early introduction of aircraft carriers that would be the capital ship that would dominate the real war that occurred 9 years later (1941).

The game comes with a full sized map, 48 cards, mounted counters, and rules.



Mechanics

Action Points Campaign / Battle Card Driven Dice Rolling Grid Movement Hexagon Grid Movement Points Simulation

Themes

Aviation / Flight Nautical Theme Alternate History

Publishers

Kilovolt Design RBM Studio

Designers

Mark Herman