Cover art for Middle Sea: Empires of the Feudal Age

Middle Sea: Empires of the Feudal Age

1979 · BGG
Avg rating
5.83
Bayes rating
5.51
Weight
2.33 (Medium Light)
Players
2-40
Playtime
4 hr
Ratings count
39

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Description

A multi-player† board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other.

Originally a PBM game; it involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings are valuable intelligence-gathering units. Areas fought over repeatedly suffer from the warfare and have their economic value depressed --a neat touch which is unfortunately uncommon in wargames.

† In theory, the game can accommodate 40 players, one for each leader and its province.



Mechanics

Action Queue Area Majority / Influence Area Movement Area-Impulse Dice Rolling Events Paper-and-Pencil Player Judge Secret Unit Deployment Simultaneous Action Selection Variable Set-up

Themes

Economic Medieval Political Spies/Secret Agents

Publishers

Fantasy Games Unlimited

Designers

Terence Peter Donnelly Wilf K. Backhaus