Cover art for Four

Four

2012 · BGG
Avg rating
7.54
Bayes rating
5.53
Weight
1.50 (Light)
Players
2
Playtime
15 min
Ratings count
38

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Description

A game inspired by the Four Colour Theorem in which four shapes in four colours are placed in a virtual grid according to four constraints. Players take turns to put pieces on the board, according to the following constraints:

 Connected: after the first piece, each piece you play must touch at least one other piece orthogonally.
 Different move: you may not play the same shape or colour that your opponent just played.
 Not adjacent: you may not place a piece adjacent to a piece of the same shape or colour.
 Virtual grid: you may not play so that the playing area exceeds 9 squares in any direction.


The last player able to place a piece wins.

The four shapes used are shown below. Each player receives 16 pieces, four of these in each of the four colors. A total of 32 tetromino pieces are needed.

 
 

Four won (along with Veletas) the BoardGameGeek Best Combinatorial 2-player Game of 2013 award.
BEST COMBINATORIAL 2-PLAYER GAME OF 2013 - RESULTS



Mechanics

Tile Placement

Themes

None recorded

Publishers

(Self-Published) (Web published) The Game Crafter, LLC nestorgames

Designers

Stephen Tavener