Cover art for Viticulture

Viticulture

2013 · BGG
Avg rating
7.48
Bayes rating
7.20
Weight
2.94 (Medium)
Players
2-6
Playtime
1 hr 30 min
Ratings count
14,507

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Description

In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.

Fortunately for the players, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful.

Using those workers and visitors, players can expand their vineyards by building structures, planting vines (vine cards), and filling wine orders (wine order cards). Players work towards the goal of running the most successful winery in Tuscany.



Mechanics

Contracts Hand Management Income Race Turn Order: Progressive Worker Placement

Themes

Economic Farming

Publishers

One Moment Games Regatul Jocurilor Stonemaier Games

Designers

Alan Stone Jamey Stegmaier