Cover art for Mafia

Mafia

2012 · BGG
Avg rating
6.15
Bayes rating
5.52
Weight
2.00 (Medium Light)
Players
3-8
Playtime
30 min
Ratings count
124

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Description

The Mafia has never been stronger: assaults, ambushes, and smuggling are happening throughtout the streets. But the police is not playing around! Infiltrated police officers will attempt to sabotage Mafia missions at all costs to show who's the real boss of the city

At the beggining of the game, players receive secret goals: mafia or police. The first ones should complete the missions, while te second ones should force them to fail (secretly). When 4 missions have suceeded or failed, the game ends.

During the whole game, 2 missions remain open at the table, and different characters are assigned to them.
Each mission has a number value, a color and a quanitity of cards necessary to complete it.
Players who are at the mission can contribute (or not) to it by secretly playing action cards at it.

All action cards may be used to contribute for missions or may be used as an action. There is a wide variety of actions, such as adding or removing a character from a mission, buying more cards, forcing a player to lose cards, block a player's turn, etc.. but remember:
In the underworld of MAFIA, you never know whom you can trust!



Mechanics

Hand Management Open Drafting Team-Based Game Variable Player Powers

Themes

Mafia

Publishers

Copag Cards Galápagos Jogos

Designers

Renato Silva Sasdelli