Cover art for Labyrinth: The Paths of Destiny

Labyrinth: The Paths of Destiny

2011 · BGG
Avg rating
5.97
Bayes rating
5.51
Weight
2.00 (Medium Light)
Players
2-6
Playtime
45 min
Ratings count
138

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Description

Centuries ago a desert land existed in the world of the Eternal Kingdom. The land was rich from its many trade routes and populated by a nation called the People of the Book. Wise rulers had always reigned over them, and thanks to this everyone lived in prosperity. Even so, some had rebelled against the binding order, ignoring the venerable customs and breaking the law...

You are one of those renegades and "enemies of the kingdom", but you now have a second chance for freedom as this land's ruler prophesized that among you there is a chosen one who in the future will affect the fate of the desert lands. He decided that a trial in an ancient labyrinth would resolve who would be released and who would see daylight no more. The corridors of the labyrinth are winding and bristle with cleverly planned and dangerous pitfalls. Tales and legends also mention a guard, an immortal Golem that tramps the stone corridors.

Labyrinth: The Paths of Destiny is strategy adventure board game for 2-6 players who impersonate both the great constructors of the ancient labyrinth and the daredevils who try to escape.

To find a way out of the labyrinth, each player must find a special key while avoiding traps from other players, not to mention the Golem. With their two actions each turn, players can construct the labyrinth, set traps, move, rest, attack another player and much more.

Components:


 6 frame fragments (creating an empty space to build the labyrinth board inside)
 6 hexagonal key fields
 1 hexagonal central field of the labyrinth
 30 hexagonal board fields
 57 trap tokens, 3 clear trap tokens
 6 key tokens
 6 fate crystal tokens
 24 life points token
 12 stun tokens
 3 adrenaline tokens (for the Female Archer)
 6 blessing tokens (for the Monk)
 6 curse tokens (for the Witch)
 12 guard movement cards
 10 character cards
 10 characters skill cards
 4 cards with the summary of rules
 A trap table
 2 dice
 game rules




Mechanics

Area Movement Dice Rolling Hand Management Hexagon Grid Modular Board Pattern Building Tile Placement Variable Player Powers

Themes

Adventure Ancient Fantasy Fighting Maze Theme Deserts

Publishers

Let's Play

Designers

Kamil Matuszak Mateusz Pronobis